![]() Use DGvoodoo2 as well but now the game must be 16 bits windowed, so you need to change this in the exe compatibility. In subcommand.ini Change "SoftwareCursor" to "Yes" if your mouse cursor in game dissapears erratically and flickers. There is an advantage of using this because you can configure details like VSync, Anisotropic Filtering and Antialiasing options and it looks great. The wrapper worked great for me but gave me some graphical glitches like garbled sonars in some russian subs. Of course If the wrapper d3d8.dll works for you there is no need to use my solution. I post to point an alternative about how to run DW and Sub Command in Windows 10 without the need of the known wrapper. Never mind.all fixed - did a complete fresh install! Why didn't I think of that in the first place?! I can't seem to find any mention of this in this forum but I'm sure I can't be the only one to have this issue!Īny suggestions would be gratefully received I tried running the windowed mode fix above, but whilst it allows me to run in windowed mode it does not fix this problem (unless I revert back to ModeID 1). The only way to fix it is to change the ini file ModeID value back to 1, in which case I lose the nice resolution and go back to ugly graphics. (Sorry - how do I add an image to this post?) I am having an issue with the messaging text at the bottom of the screen and the data in the top left of the navigation screen, being corrupted. I am also using the above wrapper DLL to get glorious 1600 x 1200 resolution on my 1920 x 1200 monitor which IMO looks fine and seems stable. I recently decided to resurrect my old copy of DW and am running it in Win10. If anyone is interested in this and doesn't know how to get started, I can provide help. you can even run the game windowed, however its still limited by the 16-bit color depth, which makes it IMO pointless, besides the fact that you can just run the game "fullscreen" in the VM, which can be a window by itself, so its not like you absolutely need windowed mode, as the VM is functioning as such. ![]() The only issue i've run into is if I accidentally resize the VMware window (wish there was a way to lock it, i'm not that familiar with it) it crashes the game. Now, if we could get a wrapper that functions similar to however VMWare is doing it, I think we'd be golden. this works fantastic, although the FPS aren't exactly stellar and i've had to turn the graphics down, it runs pretty much like it would on a machine from 2004. My best solution so far has been to run VMWare (free version) loaded with a free copy of WinXP SP3. usually I end up having issues in less than 15-20 minutes. occasionally i'd be able to get some of the lighter missions to run for about an hour. it works, but is very unstable for me and my system. for me, the wrapper is a very imperfect solution. When you need to change resolution, change it through the INI file, don't bother going to the options menu. make sure you are running the newer version (v.02 or whatever it is) should be dated įor me, after putting the wrapper dll (d3d8.dll) in the folder, I run the EXE with the following settings: change it back to nothing or windows 8 and it should run. The problem with the graphics layer is because you are running the game in XP SP2 mode. I have read everything I can regarding this problem' I also tried with patch 1.04 same results. "it appears DW is not installed on this computer. "failed to initialize the graphics display" ran as admin, (also tried reg without admin) selected XP service pak 2. Thanks! This worked for me (Although had to modify steps 4 and 5 somewhat for it to work for me, because renaming dangerouswaters.exe caused loading issues surrounding a "English text library file failed to load" error message)īasically I left the DW executable as dangerouswaters.exe but renamed the DxWnd executable to Steamrun.exe, so now when I run the game from Steam and it executes the Steamrun.exe, it actually is loading up DxWnd where I can run Dangerous Waters from.I copied the d2d8.dll file to the main DW folder. I've recorded 12 hours in the game so far using that technique. As long as DxWnd is running (and it will be running as long as DW is running), Steam will increase your playtime. From DxWnd, you can launch the true DW executable. Now when you launch the game through Steam, it'll launch DxWnd instead. Originally posted by LetMePickThat:You need to use DxWnd.Ĥ- Rename the DW executable to something like dangerouswaters2.exeĥ- Rename the DxWnd executable to dangerouswaters.exe
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